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use std::collections::HashMap;
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use std::io::{ErrorKind, Result};
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use std::process::Command;
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use serde::Deserialize;
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use x11rb::connection::Connection;
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use x11rb::protocol::xproto::*;
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use crate::errors::X11Error;
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use crate::keyboard::keysyms::{self, Keysym};
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#[derive(Debug, Copy, Clone, Deserialize)]
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pub enum KeyAction {
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Spawn,
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KillClient,
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FocusStack,
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FocusDirection,
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SwapDirection,
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Quit,
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Restart,
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Recompile,
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ViewTag,
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ToggleGaps,
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ToggleFullScreen,
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ToggleFloating,
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ChangeLayout,
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CycleLayout,
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MoveToTag,
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FocusMonitor,
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SmartMoveWin,
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ExchangeClient,
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None,
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}
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#[derive(Debug, Clone)]
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pub enum Arg {
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None,
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Int(i32),
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Str(String),
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Array(Vec<String>),
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}
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impl Arg {
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pub const fn none() -> Self {
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Arg::None
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}
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}
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#[derive(Clone, Debug)]
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pub struct KeyPress {
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pub(crate) modifiers: Vec<KeyButMask>,
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pub(crate) keysym: Keysym,
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}
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#[derive(Clone)]
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pub struct KeyBinding {
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pub(crate) keys: Vec<KeyPress>,
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pub(crate) func: KeyAction,
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pub(crate) arg: Arg,
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}
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impl KeyBinding {
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pub fn new(keys: Vec<KeyPress>, func: KeyAction, arg: Arg) -> Self {
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Self { keys, func, arg }
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}
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pub fn single_key(
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modifiers: Vec<KeyButMask>,
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keysym: Keysym,
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func: KeyAction,
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arg: Arg,
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) -> Self {
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Self {
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keys: vec![KeyPress { modifiers, keysym }],
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func,
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arg,
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}
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}
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}
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pub type Key = KeyBinding;
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#[derive(Debug, Clone)]
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pub enum KeychordState {
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Idle,
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InProgress {
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candidates: Vec<usize>,
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keys_pressed: usize,
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},
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}
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pub enum KeychordResult {
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Completed(KeyAction, Arg),
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InProgress(Vec<usize>),
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None,
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Cancelled,
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}
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pub fn modifiers_to_mask(modifiers: &[KeyButMask]) -> u16 {
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modifiers
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.iter()
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.fold(0u16, |acc, &modifier| acc | u16::from(modifier))
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}
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fn build_keysym_maps(
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connection: &impl Connection,
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) -> std::result::Result<(HashMap<Keysym, Vec<Keycode>>, HashMap<Keycode, Keysym>), X11Error> {
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let setup = connection.setup();
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let min_keycode = setup.min_keycode;
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let max_keycode = setup.max_keycode;
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let keyboard_mapping = connection
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.get_keyboard_mapping(min_keycode, max_keycode - min_keycode + 1)?
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.reply()?;
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let mut keysym_to_keycode: HashMap<Keysym, Vec<Keycode>> = HashMap::new();
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let mut keycode_to_keysym: HashMap<Keycode, Keysym> = HashMap::new();
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let keysyms_per_keycode = keyboard_mapping.keysyms_per_keycode;
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for keycode in min_keycode..=max_keycode {
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let index = (keycode - min_keycode) as usize * keysyms_per_keycode as usize;
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for i in 0..keysyms_per_keycode as usize {
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if let Some(&keysym) = keyboard_mapping.keysyms.get(index + i) {
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if keysym != 0 {
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keysym_to_keycode
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.entry(keysym)
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.or_insert_with(Vec::new)
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.push(keycode);
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keycode_to_keysym.entry(keycode).or_insert(keysym);
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}
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}
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}
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}
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Ok((keysym_to_keycode, keycode_to_keysym))
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}
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pub fn setup_keybinds(
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connection: &impl Connection,
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root: Window,
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keybindings: &[KeyBinding],
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) -> std::result::Result<(), X11Error> {
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use std::collections::HashSet;
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let (keysym_to_keycode, _) = build_keysym_maps(connection)?;
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let mut grabbed_keys: HashSet<(u16, Keycode)> = HashSet::new();
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for keybinding in keybindings {
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if keybinding.keys.is_empty() {
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continue;
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}
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let first_key = &keybinding.keys[0];
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let modifier_mask = modifiers_to_mask(&first_key.modifiers);
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if let Some(keycodes) = keysym_to_keycode.get(&first_key.keysym) {
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if let Some(&keycode) = keycodes.first() {
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let key_tuple = (modifier_mask, keycode);
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if grabbed_keys.insert(key_tuple) {
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connection.grab_key(
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false,
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root,
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modifier_mask.into(),
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keycode,
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GrabMode::ASYNC,
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GrabMode::ASYNC,
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)?;
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}
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}
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}
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}
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Ok(())
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}
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pub fn handle_key_press(
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event: KeyPressEvent,
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keybindings: &[KeyBinding],
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keychord_state: &KeychordState,
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connection: &impl Connection,
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) -> std::result::Result<KeychordResult, X11Error> {
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let (_, keycode_to_keysym) = build_keysym_maps(connection)?;
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let event_keysym = keycode_to_keysym.get(&event.detail).copied().unwrap_or(0);
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if event_keysym == keysyms::XK_ESCAPE {
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return Ok(match keychord_state {
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KeychordState::InProgress { .. } => KeychordResult::Cancelled,
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KeychordState::Idle => KeychordResult::None,
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});
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}
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Ok(match keychord_state {
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KeychordState::Idle => handle_first_key(event, event_keysym, keybindings),
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KeychordState::InProgress {
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candidates,
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keys_pressed,
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} => handle_next_key(event, event_keysym, keybindings, candidates, *keys_pressed),
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})
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}
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fn handle_first_key(
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event: KeyPressEvent,
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event_keysym: Keysym,
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keybindings: &[KeyBinding],
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) -> KeychordResult {
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let mut candidates = Vec::new();
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for (keybinding_index, keybinding) in keybindings.iter().enumerate() {
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if keybinding.keys.is_empty() {
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continue;
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}
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let first_key = &keybinding.keys[0];
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let modifier_mask = modifiers_to_mask(&first_key.modifiers);
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if event_keysym == first_key.keysym && event.state == modifier_mask.into() {
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if keybinding.keys.len() == 1 {
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return KeychordResult::Completed(keybinding.func, keybinding.arg.clone());
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} else {
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candidates.push(keybinding_index);
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}
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}
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}
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if candidates.is_empty() {
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KeychordResult::None
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} else {
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KeychordResult::InProgress(candidates)
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}
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}
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fn handle_next_key(
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event: KeyPressEvent,
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event_keysym: Keysym,
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keybindings: &[KeyBinding],
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candidates: &[usize],
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keys_pressed: usize,
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) -> KeychordResult {
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let mut new_candidates = Vec::new();
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for &candidate_index in candidates {
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let keybinding = &keybindings[candidate_index];
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if keys_pressed >= keybinding.keys.len() {
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continue;
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}
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let next_key = &keybinding.keys[keys_pressed];
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let required_mask = modifiers_to_mask(&next_key.modifiers);
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let event_state: u16 = event.state.into();
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let modifiers_match = if next_key.modifiers.is_empty() {
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true
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} else {
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(event_state & required_mask) == required_mask
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};
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if event_keysym == next_key.keysym && modifiers_match {
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if keys_pressed + 1 == keybinding.keys.len() {
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return KeychordResult::Completed(keybinding.func, keybinding.arg.clone());
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} else {
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new_candidates.push(candidate_index);
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}
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}
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}
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if new_candidates.is_empty() {
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KeychordResult::Cancelled
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} else {
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KeychordResult::InProgress(new_candidates)
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}
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}
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pub fn handle_spawn_action(action: KeyAction, arg: &Arg) -> Result<()> {
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if let KeyAction::Spawn = action {
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match arg {
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Arg::Str(command) => match Command::new(command.as_str()).spawn() {
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Err(error) if error.kind() == ErrorKind::NotFound => {
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eprintln!(
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"KeyAction::Spawn failed: could not spawn \"{}\", command not found",
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command
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);
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}
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Err(error) => Err(error)?,
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_ => (),
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},
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Arg::Array(command) => {
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let Some((cmd, args)) = command.split_first() else {
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return Ok(());
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};
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let args_str: Vec<&str> = args.iter().map(|s| s.as_str()).collect();
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match Command::new(cmd.as_str()).args(&args_str).spawn() {
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Err(error) if error.kind() == ErrorKind::NotFound => {
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eprintln!(
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"KeyAction::Spawn failed: could not spawn \"{}\", command not found",
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cmd
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);
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}
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Err(error) => Err(error)?,
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_ => (),
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}
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}
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_ => {}
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}
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}
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Ok(())
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}
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