| 1 |
const std = @import("std");
|
| 2 |
const xlib = @import("x11/xlib.zig");
|
| 3 |
const Monitor = @import("monitor.zig").Monitor;
|
| 4 |
|
| 5 |
pub const Client = struct {
|
| 6 |
name: [256]u8 = std.mem.zeroes([256]u8),
|
| 7 |
min_aspect: f32 = 0,
|
| 8 |
max_aspect: f32 = 0,
|
| 9 |
x: i32 = 0,
|
| 10 |
y: i32 = 0,
|
| 11 |
width: i32 = 0,
|
| 12 |
height: i32 = 0,
|
| 13 |
old_x: i32 = 0,
|
| 14 |
old_y: i32 = 0,
|
| 15 |
old_width: i32 = 0,
|
| 16 |
old_height: i32 = 0,
|
| 17 |
base_width: i32 = 0,
|
| 18 |
base_height: i32 = 0,
|
| 19 |
increment_width: i32 = 0,
|
| 20 |
increment_height: i32 = 0,
|
| 21 |
max_width: i32 = 0,
|
| 22 |
max_height: i32 = 0,
|
| 23 |
min_width: i32 = 0,
|
| 24 |
min_height: i32 = 0,
|
| 25 |
hints_valid: bool = false,
|
| 26 |
border_width: i32 = 0,
|
| 27 |
old_border_width: i32 = 0,
|
| 28 |
tags: u32 = 0,
|
| 29 |
is_fixed: bool = false,
|
| 30 |
is_floating: bool = false,
|
| 31 |
is_urgent: bool = false,
|
| 32 |
never_focus: bool = false,
|
| 33 |
old_state: bool = false,
|
| 34 |
is_fullscreen: bool = false,
|
| 35 |
next: ?*Client = null,
|
| 36 |
stack_next: ?*Client = null,
|
| 37 |
monitor: ?*Monitor = null,
|
| 38 |
window: xlib.Window = 0,
|
| 39 |
};
|
| 40 |
|
| 41 |
/// Initialises a new `Client` for the given X window.
|
| 42 |
pub fn create(allocator: std.mem.Allocator, window: xlib.Window) ?*Client {
|
| 43 |
const client = allocator.create(Client) catch return null;
|
| 44 |
client.* = Client{ .window = window };
|
| 45 |
return client;
|
| 46 |
}
|
| 47 |
|
| 48 |
/// Frees a client previously returned by `create`.
|
| 49 |
pub fn destroy(allocator: std.mem.Allocator, client: *Client) void {
|
| 50 |
allocator.destroy(client);
|
| 51 |
}
|
| 52 |
|
| 53 |
/// Prepends `client` to the front of its monitor's client list.
|
| 54 |
pub fn attach(client: *Client) void {
|
| 55 |
if (client.monitor) |monitor| {
|
| 56 |
client.next = monitor.clients;
|
| 57 |
monitor.clients = client;
|
| 58 |
}
|
| 59 |
}
|
| 60 |
|
| 61 |
/// Removes `client` from its monitor's client list.
|
| 62 |
pub fn detach(client: *Client) void {
|
| 63 |
if (client.monitor) |monitor| {
|
| 64 |
var current_ptr: *?*Client = &monitor.clients;
|
| 65 |
while (current_ptr.*) |current| {
|
| 66 |
if (current == client) {
|
| 67 |
current_ptr.* = client.next;
|
| 68 |
return;
|
| 69 |
}
|
| 70 |
current_ptr = ¤t.next;
|
| 71 |
}
|
| 72 |
}
|
| 73 |
}
|
| 74 |
|
| 75 |
/// Prepends `client` to the front of its monitor's focus stack.
|
| 76 |
pub fn attach_stack(client: *Client) void {
|
| 77 |
if (client.monitor) |monitor| {
|
| 78 |
client.stack_next = monitor.stack;
|
| 79 |
monitor.stack = client;
|
| 80 |
}
|
| 81 |
}
|
| 82 |
|
| 83 |
/// Removes `client` from its monitor's focus stack.
|
| 84 |
pub fn detach_stack(client: *Client) void {
|
| 85 |
if (client.monitor) |monitor| {
|
| 86 |
var current_ptr: *?*Client = &monitor.stack;
|
| 87 |
while (current_ptr.*) |current| {
|
| 88 |
if (current == client) {
|
| 89 |
current_ptr.* = client.stack_next;
|
| 90 |
return;
|
| 91 |
}
|
| 92 |
current_ptr = ¤t.stack_next;
|
| 93 |
}
|
| 94 |
}
|
| 95 |
}
|
| 96 |
|
| 97 |
/// Searches all monitors for a client whose X window matches `window`.
|
| 98 |
///
|
| 99 |
/// `monitors` is the head of the monitor linked list.
|
| 100 |
pub fn window_to_client(monitors: ?*Monitor, window: xlib.Window) ?*Client {
|
| 101 |
var current_monitor = monitors;
|
| 102 |
while (current_monitor) |monitor| {
|
| 103 |
var current_client = monitor.clients;
|
| 104 |
while (current_client) |client| {
|
| 105 |
if (client.window == window) return client;
|
| 106 |
current_client = client.next;
|
| 107 |
}
|
| 108 |
current_monitor = monitor.next;
|
| 109 |
}
|
| 110 |
return null;
|
| 111 |
}
|
| 112 |
|
| 113 |
/// Returns true if `client` is visible on its monitor's currently selected
|
| 114 |
/// tag set.
|
| 115 |
pub fn is_visible(client: *Client) bool {
|
| 116 |
if (client.monitor) |monitor| {
|
| 117 |
return (client.tags & monitor.tagset[monitor.sel_tags]) != 0;
|
| 118 |
}
|
| 119 |
return false;
|
| 120 |
}
|
| 121 |
|
| 122 |
/// Returns true if `client` is visible on the given tag bitmask.
|
| 123 |
pub fn is_visible_on_tag(client: *Client, tags: u32) bool {
|
| 124 |
return (client.tags & tags) != 0;
|
| 125 |
}
|
| 126 |
|
| 127 |
/// Returns the first non-floating, visible client at or after `client`.
|
| 128 |
pub fn next_tiled(client: ?*Client) ?*Client {
|
| 129 |
var current = client;
|
| 130 |
while (current) |iter| {
|
| 131 |
if (!iter.is_floating and is_visible(iter)) return iter;
|
| 132 |
current = iter.next;
|
| 133 |
}
|
| 134 |
return null;
|
| 135 |
}
|
| 136 |
|
| 137 |
/// Returns the first non-floating client on `client`'s monitor that shares
|
| 138 |
/// any tag with `client`. Used for `attach_aside` ordering.
|
| 139 |
pub fn next_tagged(client: *Client) ?*Client {
|
| 140 |
const monitor = client.monitor orelse return null;
|
| 141 |
var walked = monitor.clients;
|
| 142 |
while (walked) |iter| {
|
| 143 |
if (!iter.is_floating and is_visible_on_tag(iter, client.tags)) return iter;
|
| 144 |
walked = iter.next;
|
| 145 |
}
|
| 146 |
return null;
|
| 147 |
}
|
| 148 |
|
| 149 |
/// Inserts `client` just after the first client that shares its tags,
|
| 150 |
/// falling back to prepend if none exists.
|
| 151 |
pub fn attach_aside(client: *Client) void {
|
| 152 |
const at = next_tagged(client);
|
| 153 |
if (at == null) {
|
| 154 |
attach(client);
|
| 155 |
return;
|
| 156 |
}
|
| 157 |
client.next = at.?.next;
|
| 158 |
at.?.next = client;
|
| 159 |
}
|
| 160 |
|
| 161 |
/// Counts non-floating, visible clients on `monitor`.
|
| 162 |
pub fn count_tiled(monitor: *Monitor) u32 {
|
| 163 |
var count: u32 = 0;
|
| 164 |
var current = next_tiled(monitor.clients);
|
| 165 |
while (current) |client| {
|
| 166 |
count += 1;
|
| 167 |
current = next_tiled(client.next);
|
| 168 |
}
|
| 169 |
return count;
|
| 170 |
}
|
| 171 |
|
| 172 |
/// Returns the tiled client on `monitor` whose bounds contain (`point_x`,
|
| 173 |
/// `point_y`), excluding `exclude`. Returns null if none found.
|
| 174 |
pub fn tiled_window_at(exclude: *Client, monitor: *Monitor, point_x: i32, point_y: i32) ?*Client {
|
| 175 |
const tags = monitor.tagset[monitor.sel_tags];
|
| 176 |
var current = monitor.clients;
|
| 177 |
|
| 178 |
while (current) |client| {
|
| 179 |
if (client != exclude and !client.is_floating and (client.tags & tags) != 0) {
|
| 180 |
const client_w = client.width + client.border_width * 2;
|
| 181 |
const client_h = client.height + client.border_width * 2;
|
| 182 |
|
| 183 |
if (point_x >= client.x and point_x < client.x + client_w and
|
| 184 |
point_y >= client.y and point_y < client.y + client_h)
|
| 185 |
{
|
| 186 |
return client;
|
| 187 |
}
|
| 188 |
}
|
| 189 |
current = client.next;
|
| 190 |
}
|
| 191 |
return null;
|
| 192 |
}
|
| 193 |
|
| 194 |
/// Moves `client` to just before `target` in the monitor's client list.
|
| 195 |
/// Does nothing if they are on different monitors.
|
| 196 |
pub fn insert_before(client: *Client, target: *Client) void {
|
| 197 |
const monitor = target.monitor orelse return;
|
| 198 |
if (client.monitor != monitor) return;
|
| 199 |
|
| 200 |
detach(client);
|
| 201 |
|
| 202 |
if (monitor.clients == target) {
|
| 203 |
client.next = target;
|
| 204 |
monitor.clients = client;
|
| 205 |
return;
|
| 206 |
}
|
| 207 |
|
| 208 |
var current = monitor.clients;
|
| 209 |
while (current) |iter| {
|
| 210 |
if (iter.next == target) {
|
| 211 |
client.next = target;
|
| 212 |
iter.next = client;
|
| 213 |
return;
|
| 214 |
}
|
| 215 |
current = iter.next;
|
| 216 |
}
|
| 217 |
}
|
| 218 |
|
| 219 |
/// Swaps the positions of `client_a` and `client_b` in their shared monitor's
|
| 220 |
/// client list. Does nothing if they are on different monitors.
|
| 221 |
pub fn swap_clients(client_a: *Client, client_b: *Client) void {
|
| 222 |
const monitor = client_a.monitor orelse return;
|
| 223 |
if (client_b.monitor != monitor) return;
|
| 224 |
|
| 225 |
var prev_a: ?*Client = null;
|
| 226 |
var prev_b: ?*Client = null;
|
| 227 |
var iter = monitor.clients;
|
| 228 |
|
| 229 |
while (iter) |client| {
|
| 230 |
if (client.next == client_a) prev_a = client;
|
| 231 |
if (client.next == client_b) prev_b = client;
|
| 232 |
iter = client.next;
|
| 233 |
}
|
| 234 |
|
| 235 |
const next_a = client_a.next;
|
| 236 |
const next_b = client_b.next;
|
| 237 |
|
| 238 |
if (next_a == client_b) {
|
| 239 |
client_a.next = next_b;
|
| 240 |
client_b.next = client_a;
|
| 241 |
if (prev_a) |prev| prev.next = client_b else monitor.clients = client_b;
|
| 242 |
} else if (next_b == client_a) {
|
| 243 |
client_b.next = next_a;
|
| 244 |
client_a.next = client_b;
|
| 245 |
if (prev_b) |prev| prev.next = client_a else monitor.clients = client_a;
|
| 246 |
} else {
|
| 247 |
client_a.next = next_b;
|
| 248 |
client_b.next = next_a;
|
| 249 |
if (prev_a) |prev| prev.next = client_b else monitor.clients = client_b;
|
| 250 |
if (prev_b) |prev| prev.next = client_a else monitor.clients = client_a;
|
| 251 |
}
|
| 252 |
}
|