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use std::path::PathBuf;
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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let arguments: Vec<String> = std::env::args().collect();
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let mut custom_config_path: Option<PathBuf> = None;
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match arguments.get(1).map(|string| string.as_str()) {
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Some("--version") => {
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println!("oxwm {}", env!("CARGO_PKG_VERSION"));
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return Ok(());
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}
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Some("--help") => {
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print_help();
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return Ok(());
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}
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Some("--init") => {
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init_config()?;
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return Ok(());
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}
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Some("--config") => {
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if let Some(path) = arguments.get(2) {
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custom_config_path = Some(PathBuf::from(path));
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} else {
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eprintln!("Error: --config requires a path argument");
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std::process::exit(1);
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}
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}
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_ => {}
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}
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let (config, had_broken_config) = load_config(custom_config_path)?;
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let mut window_manager = oxwm::window_manager::WindowManager::new(config)?;
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if had_broken_config {
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window_manager.show_migration_overlay();
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}
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let should_restart = window_manager.run()?;
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drop(window_manager);
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if should_restart {
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use std::os::unix::process::CommandExt;
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let error = std::process::Command::new(&arguments[0]).args(&arguments[1..]).exec();
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eprintln!("Failed to restart: {}", error);
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}
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Ok(())
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}
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fn load_config(custom_path: Option<PathBuf>) -> Result<(oxwm::Config, bool), Box<dyn std::error::Error>> {
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let config_path = if let Some(path) = custom_path {
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path
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} else {
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let config_directory = get_config_path();
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let lua_path = config_directory.join("config.lua");
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if !lua_path.exists() {
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let ron_path = config_directory.join("config.ron");
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let had_ron_config = ron_path.exists();
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println!("No config found at {:?}", config_directory);
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println!("Creating default Lua config...");
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init_config()?;
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if had_ron_config {
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println!("\n NOTICE: OXWM has migrated to Lua configuration.");
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println!(" Your old config.ron has been preserved, but is no longer used.");
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println!(" Your settings have been reset to defaults.");
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println!(" Please manually port your configuration to the new Lua format.");
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println!(" See the new config.lua template for examples.\n");
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}
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}
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lua_path
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};
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let config_string = std::fs::read_to_string(&config_path)
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.map_err(|error| format!("Failed to read config file: {}", error))?;
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let config_directory = config_path.parent();
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match oxwm::config::parse_lua_config(&config_string, config_directory) {
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Ok(config) => Ok((config, false)),
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Err(_error) => {
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let template = include_str!("../../templates/config.lua");
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let config = oxwm::config::parse_lua_config(template, None)
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.map_err(|error| format!("Failed to parse default template config: {}", error))?;
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Ok((config, true))
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}
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}
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}
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fn init_config() -> Result<(), Box<dyn std::error::Error>> {
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let config_directory = get_config_path();
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std::fs::create_dir_all(&config_directory)?;
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let config_template = include_str!("../../templates/config.lua");
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let config_path = config_directory.join("config.lua");
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std::fs::write(&config_path, config_template)?;
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println!("✓ Config created at {:?}", config_path);
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println!(" Edit the file and reload with Mod+Shift+R");
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println!(" No compilation needed - changes take effect immediately!");
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Ok(())
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}
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fn get_config_path() -> PathBuf {
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dirs::config_dir()
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.expect("Could not find config directory")
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.join("oxwm")
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}
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fn print_help() {
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println!("OXWM - A dynamic window manager written in Rust\n");
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println!("USAGE:");
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println!(" oxwm [OPTIONS]\n");
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println!("OPTIONS:");
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println!(" --init Create default config in ~/.config/oxwm/config.lua");
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println!(" --config <PATH> Use custom config file");
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println!(" --version Print version information");
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println!(" --help Print this help message\n");
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println!("CONFIG:");
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println!(" Location: ~/.config/oxwm/config.lua");
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println!(" Edit the config file and use Mod+Shift+R to reload");
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println!(" No compilation needed - instant hot-reload!");
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println!(" LSP support included with oxwm.lua type definitions\n");
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println!("FIRST RUN:");
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println!(" Run 'oxwm --init' to create a config file");
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println!(" Or just start oxwm and it will create one automatically\n");
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}
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